

You see, the height of the screen remains the same, it’s the width that gets stretched.
LIFE IS STRANGE 2 ULTRAWIDE HOW TO
Compared to 16:9, ratios such as 21:9 and 32:9 are ultrawide. Life is Strange True Colors: How to Fix Ultrawide Aspect Ratio (20:9) - GamePretty Life is Strange True Colors: How to Fix Ultrawide Aspect Ratio (20:9) Published on: Septemby Robins Chew This guide will help you play in a 21:9/Ultrawide Aspect Ratio with simple hex editing. Over the last 15 years monitors have largely standardized (just as did TVs) along the 16:9 ratio, giving rise to resolutions like 1920 x 1080, 2560 x 1440, and 3840 x 2160. Two souls, bound in a twisted, parasitic relationship. This will be the resolution that the game will use moving forward. The menus are not rendered in ultrawide, so you will not see the change until you enter the game.

A curved panel contributes more to that than a simple and flat ultrawide design.īut what’s an ultrawide anyway? Again, this is all relative. Throughout most of his adult life, Hantengu committed many heinous crimes. This tool will enable Life Is Strange: True Colors to support your ultrawide (and super ultrawide) monitors. The main reason to go ultrawide is to increase your field of view and famous “immersion factor”. In general, if you want ultrawide improvements to your games, we’d recommend going with a curved model. However, you may still find the occasional ultrawide, non-curved, non-gaming focused monitor that may prove surprisingly very good for gaming in solid 60Hz.
LIFE IS STRANGE 2 ULTRAWIDE MOD
Within the context of PC gaming, almost all ultrawide monitors these days are curved. Life Is Strange: Remastered Cutscenes is a mod that takes the pre-rendered cutscenes of the game that released at launch, and upscales them to 4K60fps.This brings the quality of the cutscenes to be of the same caliber as the in game footage. It will, however, quite meaningfully change the way you literally see your gaming. After all, what’s “better”? Monitors in themselves won’t make games better, and since the underlying, core technology of ultrawide and standard ratio monitors is the same (refresh rates, resolutions, HDR, color depth, etc.), the ultrawide factor in itself won’t boost performance.

Well, that’s a bit of a subjective topic right there.
